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VibeVoice-ASR: Self-Hosting & Deployment Guide

VibeVoice-ASR is an open-weight speech recognition model that transcribes audio to text.

What is VibeVoice-ASR?

VibeVoice-ASR is an open-weight speech recognition model that transcribes audio to text, published by Microsoft with open weights at microsoft/VibeVoice-ASR. LLM API does not route this model today, so there is no endpoint or code sample for it here. What this page does give you is the self-hosting picture: published weight sizes, the VRAM each quantisation needs and the commands to serve it yourself. Every figure is read from the public repository and refreshed weekly. At import it had 741,816 downloads on Hugging Face in the previous 30 days, under the mit licence.

How to run VibeVoice-ASR yourself

Open weights (mit), 8.7B parameters. Below: how much memory the weights need at each quantization, which hardware fits them, and the commands to serve it.

VibeVoice-ASR VRAM requirements

Precision / quantizationWeightsFigureSource
BF16 (full precision)17.3 GBEstimate8.7B params × 2 bytes
AWQ 4-bit7 GBFile sizeAr4ikov/VibeVoice-ASR-AWQ-W4A16-ASYM
MLX 4-bit5.7 GBFile sizemlx-community/VibeVoice-ASR-4bit
GGUF Q8_09.9 GBFile sizeaudio-cpp/VibeVoice-ASR-Streaming-7B-GGUF

File size = actual download size on Hugging Face. Estimate = parameter count × bytes per weight. Weights only — the KV cache for long contexts needs extra memory; the fit tables below add 15% headroom as a rule of thumb.

GPU requirements: deploy VibeVoice-ASR on your hardware

HardwareBF16 (full precision)AWQ 4-bitMLX 4-bitGGUF Q8_0
NVIDIA H200141 GB1×1×1×1×
NVIDIA H10080 GB1×1×1×1×
NVIDIA A100 80GB80 GB1×1×1×1×
NVIDIA L40S48 GB1×1×1×1×

GPUs needed per variant.

HardwareGGUF Q8_0
RTX 509032 GB1×
RTX 409024 GB1×
RTX 309024 GB1×

GGUF via llama.cpp; more cards or CPU offload for larger files.

HardwareGGUF Q8_0MLX 4-bit
Mac, 512 GBM3 UltraFitsFits
Mac, 192 GBM2 UltraFitsFits
Mac, 128 GBM4 Max / M3 MaxFitsFits
Mac, 64 GBM4 Pro / MaxFitsFits

Assumes ~75% of unified memory is usable by the GPU.

HardwareBF16 (full precision)AWQ 4-bitMLX 4-bitGGUF Q8_0
AWS p5.48xlarge8× H100 · 640 GBFitsFitsFitsFits
AWS p4de.24xlarge8× A100 80GB · 640 GBFitsFitsFitsFits
AWS g6e.12xlarge4× L40S · 192 GBFitsFitsFitsFits
Google Cloud a3-highgpu-8g8× H100 · 640 GBFitsFitsFitsFits
Azure ND H100 v58× H100 · 640 GBFitsFitsFitsFits

Whole-instance GPU memory; public instance specs.

Not on LLM.API yet

We do not route this model through our API at the moment. Browse the models you can call today — most workloads have a close match already live.

Not available on LLM API yet

We do not route this model through our API at the moment, so there is no endpoint or code snippet for it yet. Browse the models you can call today — most workloads have a close match already live.

Browse available models

When to Use — When NOT to Use

Use it if...

  • You need transcripts of recordings or calls produced on your own hardware (VibeVoice-ASR)
  • Audio must stay inside your network for privacy or compliance reasons
  • The weights are published openly, so you can fine-tune on your own voices or vocabulary
  • You are comparing self-hosting cost against a per-minute or per-character API

Avoid if...

  • LLM API does not route this model today, so there is no endpoint here to call
  • You want zero operations — serving, scaling and upgrades are yours to run
  • You need a chat or reasoning model — this is an audio model
  • You need a guaranteed real-time SLA before testing on your own audio

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